Jun 22

Crazy thread rendering count

3 comments

Edited: Jun 22

 

I am not sure what is going on here but this is Blender 2.8 after I took my created project in Filmer over to it for a comparison render. As you can see it is like my laptop processor and gpu decided to have a party and invite random strangers to help render. The auto detect says 4 but yet you can see there is definitely more than 4 going to work on the render. Not sure if it is cause the project was created in Filmer and then brought into 2.8 for a comparison render but I have never seen that many tiles rendering all at once laptop or desktop. Now that I think about it may be 2.8 leaves a tile outline around the tiles still to need denoised (think that may be what is going on) here is a link to the larger image https://i.imgur.com/iVlf1Nh.jpg

There is a new bug in the current Blender 2.8 release. I'm looking now to see if the Blender devs have fixed it.

Yeah, It just threw me for a loop seeing all those tiles showing up and orange rendering tile squares knowing that I usually only have 4 when rendering. Thought something was up but I think it is just a glitch or something that leaves the tiles to be denoised highlighted just like if they were rendering tiles.

Cool, it looks like the bug is fixed in todays official 2.80 beta release.

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