

Join Project Filmer
Filmer 3.6.0 is near with faster Cycles rendering.
Tools, Presets, and Operations will be added and updated frequently along with bug fixes.
Addons/Preset/Operations work in official Blender 3.6.0,
Our products are designed so you do not need to be a Blender 3D expert or have intimate knowledge on how Hitfilm Pro imports 3D objects. We aim to make it easy so please Check out our Demo videos below.
Building Blender from source along with Python scripting for a better/faster Blender to HitFilm experience.
To help speed up the development of Filmer and bundled tools, please consider purchasing a 3D object from my Shop at a
discounted price or by donating what you can to our Window and Mac development funds via PayPal.
Thanks for any contribution. An artist just like you,
Frank
Windows 64bit Dev Fund


Mac Dev Fund


Testing out a new motion blur feature that I just coded into my Hitfilm Comp shot Exporter.
It syncs up motion blur from the Filmer camera with motion blur generated by Hitfilm.
1st Test is a static camera and an animated plane.
2nd test is an animated camera and a static automobile
from the Mike Pan bmw scene.
3rd test is an export from iClone to Filmer to Hitfilm.
I use an animated camera and Base, animated iClone model and export into Hitfilm as an Alembic animation file.
Working with New Filmer release + Hitfilm Pro 16.
Correcting some Hitfilm Shader info from this video.
Live with Sensei S3 E11: HitFilm's New Model Texture Shaders! - YouTube.
Working with New Filmer release + Hitfilm Pro 16.
Long version demo on building a 3D monitor/screen in Filmer and exporting it to Hitfilm to use material overrides.
This longer video has more detail and an extra way to scale a 3D plane to the correct dimensions of an image.
Working with New Filmer release + Hitfilm Pro 16.
Short version demo on building a 3D monitor/screen in Filmer and exporting it to Hitfilm to use material overrides.
Working with New Filmer release + Hitfilm Pro 15 and creating the Ultimate composting technique.
New Filmer release.
Deactivate all older Filmer 2.90 addons.
There are now only 4 addons to activate.
All tools and exporters are now built into
the Filmer user interface.
Latest Filmer release with pretty awesome render speed improvements.
Testing out a super awesome new feature in Filmer. You can now render with CPU + Nvidia + AMD graphics cards at the same time. This feature is in early beta as I built it overnight.
Filmer update 03-21-2019-a,
Check out the new features and even faster than before Cycles renders.
Testing out a new quad based curve bridge modifier that automatically adds faces to bridge multiple curves together. Will be included in the next Filmer build.
Export an fbx and an obj 3D object to Hitfilm Pro v12 with a few clicks of the bunbled Hitfilm export tools in Filmer.
Export an animated Blender camera and empties to Hitfilm Pro v12 with a few clicks of the bunbled Hitfilm export tools in Filmer.
Filmer is now bundled with all Hitfilm Pro export tools and panels. Nothing to install, just activate the addons.
A not so quick as I thought Filmer and addon update walkthrough. I give you a few Blender to Hitfilm animation and camera settings tips. I end with exporting a Blender camera and empties over to Hitfilm Pro v12.
3D owmycgi.net logo.
3D Filmer logo.
My take on the hitfilm Pro logo.
Latest Filmer build and Tools Panel + a 8bits vs 16bits comparison. I also suggest an idea for the next video tut.
Testing out latest build of Filmer with Enhanced Cycles Rendering and new Dithered Sobol, Auto Scrambling Distance, Auto Tiles size and Remington Graphics Optix AI Denoiser addon. Plus a few tricks to get even faster renders.
Added dithered sobol sampling option
and playing around with
Nvidia Optix denoiser from
https://remingtongraphics.net/tools/d-noise/
Testing Filmer Beta
Cycles render speed
with latest Blender Master Branch bug fixes.
Updates will be frequent with added
tools and operations
to get your Blender 3D
projects imported into
HitFilm Pro.
A bit more progress with my custom build. Checkout the render times for my Blender build vs the Blender 2.80.0 BETA.
A bit more progress with my custom build. Added a massive improvement to Cycles render speeds for my 2 x 4gig GTX 970s and my 32gig Radeon Pro Duo Polaris.
Showing a little progress with custom Blender build and got my Blender CAM exporter written for Blender 2.80.0.
Started learning how to build Blender from source.
Exporting multi material object with mesh deformations in obj and alembic animations from Blender to HitFilm Pro.
My obj exporter with some ops made specifically for doing some clever stuff with a 3D mesh in HitFilm that you otherwise wouldn't be able to easily do.
A detailed demo, exporting obj and alembic animations from Blender to HitFilm Pro.
With a few things to watch out for.
My obj exporter with some ops made specifically for doing some clever stuff with a 3D mesh in HitFilm that you otherwise wouldn't be able to easily do.
a Quick demo, exporting obj and alembic animations from Blender to HitFilm Pro. Proper demo and tut on the way.
The built in Blender alembic exporter works just fine.
My obj exporter with some ops made specifically for doing some clever stuff with a 3D mesh in HitFilm that you otherwise wouldn't be able to easily do.
a Quick demo of my two new addons. Proper demo and download links a day or two after Thanksgiving.
One is a Blender TOOLS panel with a bunch of operations to make your life easier when working with Blender and HitFilm.
The second is a .obj exporter with some ops specifically for doing some clever stuff with a 3D mesh in HitFilm that you otherwise wouldn't be able to easily do.
Blender to HitFilm.
A few examples on how to easily view and render a 3D mesh with 16bit textures at 32 16 and 8bits in HitFilmPro
Blender to HitFilm.
Demo : 03
How to export a Blender camera and empties to HitFilm Pro v9 with the help of my new v0.02 scripts.
download the project files from the shop
Blender to HitFilm.
Demo part : 02
How to export a Blender camera and empties to HitFilm Pro v9 with the help of my new v0.02 scripts.
Animated empties now have correct rotations and user specified names.
You'll get a better idea of how things work in this video so let your imagination go wild.
Blender to HitFilm.
Teaser part : 02
How to export a Blender camera and empties to HitFilm Pro v9 with the help of my new v0.02 scripts.
Animated empties now have correct rotations and user specified names.
Slower video with audio will be up tomorrow.
Blender to HitFilm.
Demo part : 01
How to export a Blender camera and empties to HitFilm Pro v9 with the help of my new v0.02 scripts.
Bonus : I show you how to line up the 3D Blender scene with camera, empties, 2D render passes and mesh in HitFilm 3D space.
In the next video I'll show you the possibilities and crazy compositing stuff you can do after matching a 3D scene in both programs.
Possibilities with Blender and HitFilm.
TEASER
Sped up clip from upcoming demo.
Exported a Blender camera, empties and mesh to HitFilm Pro v9 with the help of my scripts.
I'm exporting this Blender scene to HitFilm Pro v9 in my next Basic Concepts video which is coming soon.
Possibilities with Blender and HitFilm.
Exported a Blender camera, empties and mesh to HitFilm Pro v9 with the help of my scripts.
I'm exporting this Blender scene to HitFilm Pro v9 in my next Basic Concepts video which is coming soon.
Possibilities with Blender and HitFilm.
Exported a Blender camera, empties and mesh to HitFilm Pro v9 with the help of my scripts.
I'm exporting this Blender scene to HitFilm Pro v9 in my next Basic Concepts video.
A few cool things happening here.
Possibilities with Blender and HitFilm.
Exported a Blender camera, empties and mesh to HitFilm Pro v9 for some material magic hacking with the help of my scripts.
I rant a little and dispel some things but a good watch if you want to see how easy this stuff should be.
Possibilities with Blender and HitFilm.
Exported a Blender camera, empties and mesh to HitFilm Pro v9 for some material magic hacking with the help of my scripts.
This shot came out pretty good.
Possibilities with Blender and HitFilm.
Exported a Blender camera, empties and mesh to HitFilm Pro v9 for some material magic hacking with the help of my scripts.
This is still a previz shot.
Third public demo.
Exporting a Blender camera and empties to HitFilm Pro v9
Credit for footage used can be found in YouTube video info section.
Second public demo.
Exporting a Blender camera and empties to HitFilm Pro v9
Credit for footage used can be found in YouTube video info section.
First public demo with more to come.
Exporting a Blender camera and empties to HitFilm Pro v9
Credit for footage used can be found in YouTube video info section.